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Gauntlet

Overview

  • Shooting mechanics
  • AI Detection
  • AI Movement
  • Behavior Tree & Blackboard

Technical Details

  • Engine: Unreal Engine 4
  • Role: Solo Developer
  • Genre: Shooter
  • Platform: PC

Features

A very simple project, this was created a long time ago and I used this to learn the workflow of C++ coding inside Unreal Engine, as well as the relationships between C++ and Blueprints.


It features some basic shooting mechanics, as well as some AI implementation through Behavior Trees for movement and player detection.