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Gauntlet
Overview
- Shooting mechanics
- AI Detection
- AI Movement
- Behavior Tree & Blackboard
Technical Details
- Engine: Unreal Engine 4
- Role: Solo Developer
- Genre: Shooter
- Platform: PC
Features
A very simple project, this was created a long time ago and I used this to learn the workflow of C++ coding inside Unreal Engine, as well as the relationships between C++ and Blueprints.
It features some basic shooting mechanics, as well as some AI implementation through Behavior Trees for movement and player detection.