Back to Projects
Windcaller
Overview
- Melee Combat
- Pickups
- Equip Weapons
- Sprint & Stamina System
- Save & Load System
- Level hazards
Technical Details
- Engine: Unreal Engine 4
- Role: Solo Developer
- Genre: Action Adventure
- Platform: PC
Features
My first "big" project, I experimented with many new gameplay mechanics as well as learning best practices in the process.
A traditional hack and slash game, it features melee combat, basic AI to fight, a stamina system and a save and load system among other things.
I learned how to better work with animations, VFX and sounds and building different gameplay systems that can interact with each other.